This is my first post here and I would greatly appreciate any guidance/tips. I’m wanting to jump back into modeling. With that being said I’ve run into an issue-
I’m in the process of exporting a wagon into Railworks (Ts2016) from 3ds Max 2016. I’ve been using the tutorials from Railworkswiki on creating a wagon.
Here’s some additional information:
The model was saved as an editable poly with the extension RW Intermideditae Geomirty. Also, I applied textures ( dds.) and used the RWMaterial with the TexDif shader.
I’m using 3ds max 2016- (I’ve installed the plugins that came with Ts2016)
Here is what the BluePrint editor is saying:
[13] ConvertToGeo.exe: ERROR: Unsupported combination for shader TexDiff, material Hoptex
FILE:cHcGeometryObjectCreatorFormS.cpp
Line:763
[13] Could not export Conde\H_62_16\Railvehicles\Feight\Feb16BW\Feb16BW.IGS: See previous errors
Export process terminated due to errors
Any idea of where I went wrong?
Any idea of where I went wrong?

