Question about building bogie in Max

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Question about building bogie in Max

Unread postby dogmouse » Sun Jan 09, 2011 11:58 am

Hello,

Im a little confused about naming conventions in regard to multiple objects representing a bogie.

This is the example image used in the RS docs. of a bogie.
Image

If I build one like this in Max, am I supposed to attach all the objects together as a single object, and then call it something like 1_0128_bo01?
Or do I leave it as a bunch of separate, individually named objects that are then grouped together or linked to the main bogie frame, and then named as above?

Can someone clarify this for me, please?

Additionally, if it is to remain as multiple objects, could you give me an example of how you would name a few of those objects?

I have been reading the docs extensively, and I fully understand the naming convention recommendations, but the tutorials use a single box for a truck, and they dont specify how I am supposed to handle a multi-object truck assembly.
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dogmouse
 
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Re: Question about building bogie in Max

Unread postby dogmouse » Sun Jan 09, 2011 1:50 pm

My question was answered over on the UK Train sim site.

Thanks
Rich

oh, in regard to my question, you are supposed to attach all objects into one.
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Re: Question about building bogie in Max

Unread postby Hawk » Sun Jan 09, 2011 2:35 pm

Glad you got your answer. Thanks for posting it here for others. !!*ok*!!
Hawk
 


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