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"Kicking" Cars

Unread postPosted: Fri May 30, 2014 10:25 am
by GP15Dash1
Has anyone been successful in "kicking" cars? If so, can you share your technique?

I've tried it a couple of times and apparently didn't have enough train brake applied, because the car slowed more quickly than the train and just recoupled.

Re: "Kicking" Cars

Unread postPosted: Fri May 30, 2014 10:39 am
by artimrj
I beleive you can not as when the car is uncoupled it's brakes go on.

Re: "Kicking" Cars

Unread postPosted: Fri May 30, 2014 10:42 am
by GP15Dash1
Thanks, Bob.

That's what I was afraid of, based on my attempts. Oh, well!

Re: "Kicking" Cars

Unread postPosted: Fri May 30, 2014 2:25 pm
by thecanadianrail
even if the brakes never came on it wouldn't work anyway, once a piece of rolling stock is a certain distance away from the players consist the game basically "shuts it off" in a way so that it doesn't move

Re: "Kicking" Cars

Unread postPosted: Sun Jun 01, 2014 6:10 pm
by sully7302
There's 2 ways I "kick".

1: Apply the independent brake and uncouple. (this only works with 1-2 cars)
2: Put the reverser into the opposite direction you're going and put it into the 1st notch (this would wear down the traction motors in real life so it's not very realistic).

Re: "Kicking" Cars

Unread postPosted: Mon Jun 02, 2014 9:46 am
by GP15Dash1
Thanks, Sully! I'll give that a try.

Re: "Kicking" Cars

Unread postPosted: Sun Jun 15, 2014 6:26 am
by Celidude
Just curious, but does this eliminate hump yard ops as well? I tried building one and thought maybe I just didn't have it set up right.

Re: "Kicking" Cars

Unread postPosted: Sun Jun 15, 2014 8:48 am
by buzz456
Celidude wrote:Just curious, but does this eliminate hump yard ops as well? I tried building one and thought maybe I just didn't have it set up right.


Yes it does.