After spending nearly 8 hours on this yesterday, I don't want to let it beat me, as I think I am getting closer (to success or a break down

)
After exporting the file via RWTools and opening with DXTBmp and then exporting the image to Photoshop Elements 10, I decided to try something a little different. Instead of repainting the image texture black, I cloned the colour and removed the graphic. I then added my New Haven text in an approximation to the NH Gold. Saving this image, PSE10 saves it to a Temp folder within PSE calling in norm.bmp. Transferring the alpha and repeating the process, only the text is now white. saving this also saves it to the temp folder, calling it trans.bmp. Reopening norm.bmp and saving as number_s.dds back into the RWTools tempdds folder. Reconvert the file via RW Tools and copy that to the Britkits 2-8-2 Engine texture folder where it appears the tenders are getting the number textures from and VOILA!! I am back to where I was with the black texture on the tender side. Obviously I am missing something, I am just not smart enough to know what !
To top it off, I now have fragments of a Burlington Route logo showing on the tenderside, even when the tender is texture naked.
TENDERSIDE.jpg
I only have one more day before I have to go back to work, I hope I can achieve something.
Thanks for the patience...

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