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Flashing ditchlights re-hashed.

Unread postPosted: Wed Dec 04, 2013 3:30 pm
by 5292nate
Hi all.

I would like to **TRY** to make flashing ditchlights for various engines, via child object. So my questions would be, how does one apply a child object to an in-game model? Also, I would like to use the new flared headlight blueprint for this. How would I script/animate these lights to blink/alternate/flash? Would really appreciate some wise guidance on this.

Thanks!

Nathan

Re: Flashing ditchlights re-hashed.

Unread postPosted: Wed Dec 04, 2013 3:37 pm
by artimrj
Moved to proper forum by Admin.

Re: Flashing ditchlights re-hashed.

Unread postPosted: Wed Dec 04, 2013 3:41 pm
by 5292nate
Sorry Bob. Wasn't sure where to stick this.