Flashing ditchlights re-hashed.

Discussion of rolling-stock creation & re-painting.

Flashing ditchlights re-hashed.

Unread postby 5292nate » Wed Dec 04, 2013 3:30 pm

Hi all.

I would like to **TRY** to make flashing ditchlights for various engines, via child object. So my questions would be, how does one apply a child object to an in-game model? Also, I would like to use the new flared headlight blueprint for this. How would I script/animate these lights to blink/alternate/flash? Would really appreciate some wise guidance on this.

Thanks!

Nathan
"The trouble with a one track mind is it's narrow gauge and lack of switching controls." - Buzz Baxter
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Re: Flashing ditchlights re-hashed.

Unread postby artimrj » Wed Dec 04, 2013 3:37 pm

Moved to proper forum by Admin.
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Re: Flashing ditchlights re-hashed.

Unread postby 5292nate » Wed Dec 04, 2013 3:41 pm

Sorry Bob. Wasn't sure where to stick this.
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