by danpmeyer » Thu Oct 09, 2014 7:02 am
Well, I'm not sure as far as what the issue is. I have created cars before and have never had this particular problem. I can create the .igs into a scenery object, but not into a wagon. When I create the wagon blueprint, the editor goes through and processes the preview with no errors and then when it gets to the shapeviewer, there is nothing to be seen, except the coupling arrows. I am using Blender 2.63, the exporter for TS20xx and TS2015. I can view all of my cars made before the installation of the latest exporter and TS2015, and the car I just made as a static, but not as a wagon. As a question, what does instanscible mean? There is a checkbox in the render section that is unchecked. Is that an issue? As far as the hierarchy and object names, I have the parents, children and main object set as I always do, and the exporter adds on the level and LOD prefixes. There may be a typo in the blueprint and I do need to use the fine tooth comb and go over it, which I haven't had time to do. Just wondering if there was a change since I last made a car...those of you who have seen my AutoMax cars know that I can build a model that goes into the sim, getting it to stay on the track, well...
Daniel