Hi,
Thanks for the heads-up! As stated in the readmes, this is very much a work in progress effort -- but "no brakes at all" clearly wasn't what we were aiming for.

At the moment I can't say for sure what may be wrong here, but what I can say is that I will upload the DTM repaints with two optional physics kits for default or modified braking. I'll also go through the files again, maybe there's a typo or decimal shift somewhere, and I'll run some more ORTS/MSTS comparisons with similar train weight / speed / grade situations.
Something appears to be a bit off with the loco brakes too, though I have yet to figure out what exactly.
However, on a more general note about the new brakes. Their much slower application means that you will need to plan ahead much more. The final braking power isn't that much lower than on the default engines. It just takes a LOT longer to get there. The cars all have their own brake for settings anyway. Also please keep in mind that almost all of the default rolling stock (except the flatcars and open and covered hoppers) are always fully loaded (10 tank cars = just a bit under 1,000 tons!).
Also make sure that you operate the brake handle correctly, the F7 repaints all come with non self lapping brakes. In the sim these work pretty much like the ones on a US steam engine. A brake application will only happen when you move the lever to the APPLY position. The higher the apply %, the
faster the brakes will apply. The brake force will steadily increase as long as the lever is in any apply position until the pipe will be all empty. To maintain a brake force and stop the pipe pressue falling you must lap the brakes -- move the lever back to the LAP position.
Cheers,
Michael