Weathering Tips

Discussion of rolling-stock creation & re-painting.

Weathering Tips

Unread postby TheTeenageFoamer » Thu Mar 22, 2018 11:02 am

I am wanting to know of some tips for weathering locomotives. I can't stand locomotives only being clean. The US isn't like the UK where everything is polished before use.
I use Paint.net when I seldom do a repaint so tips from people that use this program are most valuable, but I will take any tips.

I would love tips particularly on:
Grime dusting like on the trucks and fuel tanks
Fire/heat damage
Rusting
And chipping paint.
Last edited by TheTeenageFoamer on Thu Mar 22, 2018 4:36 pm, edited 1 time in total.
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Re: Weathering Tips

Unread postby harryadkins » Thu Mar 22, 2018 1:20 pm

There are lots of posts here that refer to weathering. One thing I do is reference weathering articles for model trains. Many of those techniques can be reproduced by most paint apps. Although I'm still trying to recreate the "dry brush" style.

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Re: Weathering Tips

Unread postby buzz456 » Thu Mar 22, 2018 1:32 pm

Gimp has some pretty nice air brushes and stuff.
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Re: Weathering Tips

Unread postby ET44C4 » Thu Mar 22, 2018 1:37 pm

Over time I think I have improved my skills. That came with a lot of trial and error runs; just testing to see what looked right. I use Paint.net as well, and there are plenty of useful tools you can use that can aid in your weathering techniques.

For me, I mainly use photo-real decals. You can tweak the color of the decals and also edit the transparency of the layer that they are in so that the decals will blend in well with your texture. Sometimes, I will use the paint brush and edit the transparency and hardness to a desired setting. At a low transparency, black works well for adding grime to the texture, and white can be good for making your texture look more pale (as if the paint was fading).

There are many ways to weather locomotives, and many folks have their own techniques. I enjoy weathering because I end up doing something a little different each time, learning as I go along.

I have some photo-real textures that I can send over to you if you want them. I thought I could also include some example .png files that I used recently so you can look at what I have been doing as far as layer transparency, decal usage, etc. Just p/m me if you are interested.

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