by buzz456 » Tue Jan 09, 2018 4:24 pm
Sure no problem. You add something like this in the engine bin file. Make sure you get you starting and stopping place so it fits properly. I didn't look at that real close. It can go anywhere in the child area of the bin. If you look at the last three numbers in the matrix (not counting the last one which is a 1) they are the ones that locate your guy. If you look at the values for the engineer two of them will be the same for your new guy only he will be minus value by the same amount as your engineer will be a plus value. That would be the first number of those three. Certain fiddling might be required. I highly recommend using RWTools for this as it's really a fiddly task.
<cEntityContainerBlueprint-sChild d:id="310614">
<ChildName d:type="cDeltaString">Second man</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">DTG</Provider>
<Product d:type="cDeltaString">FeatherRiver</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Driver\GP9 Driver2.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
<Element>
<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
<e d:type="sFloat32" d:alt_encoding="00000000FFE9EEBF" d:precision="string">-0.966064</e>
<e d:type="sFloat32" d:alt_encoding="00000040E1BA0340" d:precision="string">2.46625</e>
<e d:type="sFloat32" d:alt_encoding="000000E08A001440" d:precision="string">5.00053</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
</Element>
</cHcRMatrix4x4>
</Matrix>
<ParentNodeName d:type="cDeltaString"></ParentNodeName>
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
