Creating Good Shadow Geometry

Discussion of rolling-stock creation & re-painting.

Creating Good Shadow Geometry

Unread postby MaineLines » Wed May 25, 2011 10:34 pm

I'm not happy with the results of the shadow geometry I have created. Even though the internal shape is as large as I can make it without it sticking out of my main shape, I still get light spilling over the top edge of the model on the shade side. Any one know of any tricks to prevent this? It seems to me that the shadow shape should not be adding shadow to the side of the vehicle that is allready in the shade.
You do not have the required permissions to view the files attached to this post.
User avatar
MaineLines
 
Posts: 622
Joined: Mon Sep 14, 2009 11:21 am

Re: Creating Good Shadow Geometry

Unread postby Kali » Wed May 25, 2011 10:45 pm

I was looking for ways to edit/remove existing stencil shadows the other day and came across this, might be of some use to you.
Kali
 
Posts: 1600
Joined: Mon Mar 14, 2011 1:00 am
Location: England-by-Sea

Re: Creating Good Shadow Geometry

Unread postby Trainguy76 » Wed May 25, 2011 11:18 pm

Kali wrote:I was looking for ways to edit/remove existing stencil shadows the other day and came across this, might be of some use to you.


Hiya, that link doesn't seem to work.
User avatar
Trainguy76
 
Posts: 630
Joined: Mon Feb 15, 2010 12:46 am
Location: San Bernardino, California

Re: Creating Good Shadow Geometry

Unread postby g_nash » Wed May 25, 2011 11:42 pm

Welcome to the world of Shadow Volumes (Railworks Style) *!twisted!* ... not fun at all *!sad!*

I make no recomendation on this method http://forums.uktrainsim.com/viewtopic. ... 7f8eb8bab1 , so your call on the use/misuse thereof .

Care to show a screen grab ( wires ) of the shadow mesh ?

:D
g_nash
 
Posts: 461
Joined: Fri Feb 13, 2009 11:43 pm

Re: Creating Good Shadow Geometry

Unread postby Kali » Thu May 26, 2011 5:02 am

Well that was wierd, sorry bout that. The link above was the thread I was after anyway.
Kali
 
Posts: 1600
Joined: Mon Mar 14, 2011 1:00 am
Location: England-by-Sea

Re: Creating Good Shadow Geometry

Unread postby MaineLines » Thu May 26, 2011 11:06 am

Thanks very much for the link guys and thanks to Sly for the idea! It's a very interesting approach. I expanded my shadow geometry until it surrounded the car then flipped all normals to point inward, and am much happier with the results.
User avatar
MaineLines
 
Posts: 622
Joined: Mon Sep 14, 2009 11:21 am

Re: Creating Good Shadow Geometry

Unread postby Hawk » Thu May 26, 2011 11:18 am

The 3DC Building Tutorial on this page http://railworksamerica.com/FileLibrary ... -2009.html discusses that shadow subject as well.
Hawk
 


Return to Rolling-Stock Design

Who is online

Users browsing this forum: No registered users and 1 guest