They are painted to the best of my ability and knowledge of repainting and what you see is what you basically get.
The F7A & B are static numbering only......I go down this path as I believe each loco should have it's own identity. The A engine is #7064 and the B's you have a choice of three....#7518, 7527 and 7542.
These road numbers are what the C&O ran at the time along with the early paint scheme.
I had some issues with the couplers on the F7A and posted here at RWA with reference to not coupling ( front or rear ) to other rolling stock let alone another F7A. Kali replied with he appeared to not have any issues but I could not get them to work at all when using the F7A on it's own.......so!
As I believe it may be a default release issue I have made some mods and these are included in the main pack. I have also included another zip file with an "install back to default settings" if you have any issues with my mods. I have thoroughly tested this mod on my computer and it works fine, but alas it is only one computer and you folks may end up being the beta testers....

I hope to get this pack to Hawk sometime today or by tomorrow.

The chaircar has an issue with mirrored numbers on the side and I could not find a fix / answer to rectify the problem. As it appears to be a default issue I emailed RS.com support and never received a reply.
Anyway, the numbers appear correct in the sim, are correct in the consist numbering in the bottom panel but shows as mirrored on the texture when viewed from outside. As there is only one coach I did not pursue this repaint any further as I have permission to paint a full set of another builders model in the correct scheme of the era.
I tried some photo textures on the 2Bay covered hoppers and was reasonably pleased with the outcome. This is the same hopper with different textures on either side....