Hi,
Which shader should i use for bogies. The Bogie has some words on it and i want the words to get a bump look. I have made the normal map using nvidia filter, but don't know which shader to use.
Hack wrote:TrainBumpSpecEnvMask.fx should work fine.
aksingha wrote:Ok, so i guess i will have to remove alpha from the texture, since the bogie don't need any specular shine.
danpmeyer wrote:Michael, for the TrainBumpSpec.fx shader what types of images are you using? I'm assuming that the first is the diffuse color but I get confused about the alpha and is there a second image involved? The Art of Railworks blog says use a normal map for the second image but the Blender exporter doesn't like a second image file. Trying to make shiny wheels and failing.
Daniel
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