
Is there something missing while the wheel was being modelled. I know 3Ds max quite well. although i am not an expert. I just can't figure it out.



aksingha wrote:Hi everyone, after following the dev docs of RW and some help from MRENNIE, i have put the simple engine model in TS2014 and been driving without any problems. But i noticed that the wheels are not looking as good as they were in 3Ds Max. Below are snapshots for comparison-
Is there something missing while the wheel was being modelled. I know 3Ds max quite well. although i am not an expert. I just can't figure it out.![]()
Ericmopar wrote:Mike may be on the right track, even though you didn't apply smoothing.
I noticed the original 3D Crafter pic looks aliased, and the in game one doesn't. Could the Anti Aliasing smooth it that much?
The in game textures look a little blurred. Maybe in game settings aren't high enough?

aksingha wrote:I tried many different ways, but i still can't get it resolved![]()
aksingha wrote:Thanks mrennie, just for testing, i took a texture of a loco in msts and converted it to RW ace and after applying the texture to engine body, the weird effect is not present anymore. Will try to see if it works for the wheels or not. I Guess, it should work.

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