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savv_nz wrote:Hi Mike, yes I had seen that bit - it would explain why no matter what I attempted in other models I continued to have a slight bump at the rod end. I had noticed while doing a test animation yesterday that it seemed to be snapping to a grid of some description when at the near horizontal (a lot more noticeable in this model with its longer rods than the others with their shorter rods).
One more question... do *all* of the rods have to be a child of main, ie would making the connecting rod a child of the coupling rod cause issue if neither of them are children of the wheel - maybe I will just experiment a little. It would make for a lot less time animating if at least some of the rods can be made to be children of other rods...
My guess is that the snapping to the "grid" at the near horizontal, for long rods, is probably caused by some floating point calculations of very small angles (offsets from the angle of the group axis) that get rounded off. That's why I experimented with changing the orientation of the group axis to increase the angles.
I had a lot of problems when trying to make hierarchies of animated parts (the theory, of course, is that doing so makes it easier to animate parts that are connected), so now I keep them all at the same level in the hierarchy. They don't have to be right at the top, as direct children of the main model ("locomotive", i always call it). Here's how I have the hierarchy set up for the FEF-3:
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Another tip is to split the 3DC screen into several windows so that you can see both ends of long rods at the same time, zoomed in for accuracy in positioning them.
One more thing is that for some parts, it's better to put the group centre in the exact centre of one of the hubs (the main rods, for example), because it makes it easier to position them when doing the animation, but in that case, you get another problem which is the thing about the viewing bubble that makes long narrow parts disappear at certain viewing angles. The solution to that is to make a little triangular face and texture it to make it totally transparent, then position it at the roughly the same distance from the group centre as the extreme end of the rod, but in completely the opposite direction. Then merge the triangle into the rod. That way, the group centre is still at one end of the visible rod, but is actually in the middle of the part.
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