I'm attempting to do a repaint of the Britkits F9, following the tutorial by Mdurdan. I use RSBintool to export the dds; then dxtbmp to send it to the editor (using GIMP). After editing the texture I save it using the "overwrite bmp" function, then reload it into dxtbmp. So far so good, but here's where the fun begins. After saving the dds (I've tried DXT1, DXT3, DXT5 etc.) I import it back into RSBintool. At this point the colours are all screwed up; red is blue, yellow is green, and so on. Below are a couple of pics showing the before and after.
original texture:

after being imported back into RSBintool:

Just wondering if anyone could shed some light on what might be happening here.