Hello everybody. I’ve been lurking for a few months and this is my first post.
I’m currently working on a scenario for the Miami–West Palm Beach route that has 2 ES44s pulling 92 loaded rock hoppers. The ES44s are Steam marketplace CSX repaints of the standalone BNSF ES44DC DLC, and the rock hoppers are 52 of the Hanover Subdivision hoppers and 40 of the Miami hoppers.
While testing the scenario, I noticed that sometimes the rear of the train would start to roll backwards when I released the brakes, and if I didn’t add power I’d be rolling backward at 1-2 MPH. If I went up to throttle notch 1, the front of the train would immediately start moving at 1 MPH, but I’d still see the rear of the train going backwards and eventually it would cancel out the power application and my speed would drop to 0 MPH. This was on a flat 0% grade. When this happened, it would be very difficult to gain speed and the train would eventually max out around 36-38 MPH at full throttle.
Other times, the train would stay still when I released the brakes, notch 1 was enough to get the train rolling, and I could eventually get the train up to track speed of 60 MPH.
I noticed that the cars only seemed to start rolling backwards if I switched to the rear external camera before the front was moving at more than 1 MPH or so.
I did a successful test run the other night. Last night I did another test and the same train maxed out around 47 MPH. I tried again and now I’m having the cars rolling backward problem every time I try to run the scenario again. I’ve tried swapping the locomotives to the Hanover Sub Dash 8 and the Miami Dash 8, but still can’t go any faster than 36 MPH. It’s almost like the cars are actively pulling in the opposite direction.
Unless of course this is just how a real world train like this would behave, but it seems odd that I don’t get the same results every time. Am I running into a limitation of the way the program handles long/heavy trains or is there something I’m doing wrong? I’ve tried clearing the cache, restarting the game, and even deleting and replacing the cars in the consist.