You're working on a complicated switching scenario called "Switch away". You've successfully set up and tested all of the player's actions. To add AI traffic, you've used the following sequence one train at a time: clone the original scenario, naming the first clone "Switch away 1AI", placing and scheduling the AI train, testing until it works, and then going on to the next AI unit. You've reached clone "Switch away 7AI", but suddenly player drop-off instructions stop working: while testing, you make a drop off on the correct siding but the F1 list shows an "X" instead of a checkmark. What has gone wrong and how should you fix it?
This little puzzle is based on personal experience and does have a solution.