Is it my imagination, or does Train Simulator provide a disincentive to proper train handling? I'm referring to timed station stops (such as are on the London/Brighton line). No mater weather conditions, stop signals, etc., the standard scenarios still appear to fail various station stops by enforcing a schedule that is difficult to maintain even in perfect conditions. I'm primarily referring to wet rails (which seems to have been taken into account with appropriate dynamics), poor visibility (when the signal aspect cannot be read until you're practically on top of it), and so forth. These are all conditions that an engineer should take into account when handling his/her train, and they should not be penalized for such delays beyond their control. When the authors of various scenarios set them up, they really need to alter what time constitutes a failed stop.
Does anybody else see this, or am I just blowing smoke?