by mikeadams2k » Sat Sep 29, 2012 3:59 pm
I'm curious to know if anyone has had any success using this tutorial. I've tried it and when I try to reference " an XML file that doesn't exist....", I get an error from the Blueprint editor stating that it can't find the (nonexistent) file. (I am using the 'Export This' button.) I've been able to make QuickDrive consists, but by creating empty Blueprints named as the .bin files of the engines/wagons I want to show in QuickDrive and putting them in Source folders which mirror the Assets folders of those engines/wagons. I then make a PreLoad folder and create the Consist Blueprints and export them. The only problem I've had was making an occasional error in accurately naming the .bin files and folders. The case must also be correct.