I'm having issues with the BNSF SD-2 units. The activity loads just fine but the BNSF SD40 units are wide open in run 8. There is nothing that I can do to throttle them down. I tried changing the units out with RWtools which does show the units swapped. TS2019 scenario editor also shows that the units have been swapped. However when the activity is loaded the BNSF SD40 units are still present and running wide open. I loaded part two of the activity and there was not issues at all. The units were at idle as they were supposed to be. I am using the Searchlight SD40 sound package. I did contact Searchlight, explained the sitution and they seem to think it could be an issue with part one since part two works without any issues. Any idea what could be causing this or have you experienced this if using the Searchlight Sim SD40 sound package. I might add that when I removed the SD40 sound package, part one had no issues with the SD40. I'm not sure why in part one the SD40 units behave strangely but run correctly in part two with the SD40 sound package install. I'm also lost as to why the SD40 Units still appear in part one after being swapped. Any help will be highly appreciated. I have contacted the created of the activity but posted here in case someone has experienced this and was able to fix the issue. Thanks in advance.
Claude
