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The Speed Issue

Unread postPosted: Fri Feb 11, 2011 1:08 pm
by micaelcorleone
Has anyone of you ever noticed that long AI trains go very slow even though they have many engines?
This always happens to me when I have let's say 50 cars and more in a consist.

Nothing helps to make this *!mad!* AI train go faster, not even adding more and more engines. !*hp*!
This is really annoying if you want to crete a "follow" scenario. **!!bang!!**

Have you also had this problem and does anybody know how to fix this? !**duh*!!

Re: The Speed Issue

Unread postPosted: Fri Feb 11, 2011 3:57 pm
by thecanadianrail
it is just how the game is programed, maby if we ask RS.com enough they will put it in the big update??? i can't remember how many times we went over this conversation in the past! !*roll-laugh*
an example: see the fourm topic "Crawling AI" just scroll down the scenario creation page a bit!

Re: The Speed Issue

Unread postPosted: Fri Feb 11, 2011 6:09 pm
by Hawk
Since this is already being discussed in another thread viewtopic.php?f=8&t=281 , I'm going to lock this one.