TSW Northeast Corridor New York - ACS-64

Discussion about TSW Routes, running them or creating them

Re: TSW Northeast Corridor New York - ACS-64

Unread postby BNSFdude » Wed Feb 28, 2018 11:55 am

Nice model and looking route but it looks so.... sterile.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby gwgardner » Wed Feb 28, 2018 12:15 pm

Looks fabulous to me. Nothing sterile about it.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby imnew » Wed Feb 28, 2018 12:25 pm

Looks amazing! Pre-order was placed last week when the email announcement arrived. Will be interesting to see how the Unreal engine portrays New York.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby BNSFdude » Wed Feb 28, 2018 12:35 pm

They should really try Quixel and see what UE4 can do with PBR...
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby dejoh » Wed Feb 28, 2018 3:51 pm

PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby luifeldur » Wed Feb 28, 2018 4:23 pm

Image
Image
Realism !*YAAA*!
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby jalsina » Wed Feb 28, 2018 9:54 pm

To me it looks good. Great article, nice content. Probably 20 or 30 hours of entertainment, going from here to there and from there to here.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby Boss1 » Thu Mar 01, 2018 3:52 pm

It looks very life like to me and a lot better detail than any Train Simulator 2018 etc. route I have seen.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby jalsina » Thu Mar 01, 2018 5:41 pm

Boss1 wrote:It looks very life like to me and a lot better detail than any Train Simulator 2018 etc. route I have seen.


Yes, you are right about the graphics. Nothing else.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby Griphos » Thu Mar 01, 2018 6:55 pm

Well, since he was only talking about the graphics, I guess he was completely right.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby jalsina » Thu Mar 01, 2018 11:13 pm

Griphos wrote:Well, since he was only talking about the graphics, I guess he was completely right.


You too, are right.
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby sumitsingh » Fri Mar 02, 2018 3:19 am

dejoh wrote:PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.

PBR - Physically Based Rendering
You can read it here - https://www.allegorithmic.com/pbr-guide
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby dejoh » Fri Mar 02, 2018 8:50 am

sumitsingh wrote:
dejoh wrote:PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.

PBR - Physically Based Rendering
You can read it here - https://www.allegorithmic.com/pbr-guide

Thanks, very interesting. !!*ok*!!
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Re: TSW Northeast Corridor New York - ACS-64

Unread postby dr1980 » Fri Mar 09, 2018 5:46 pm

It does look very nice, but that’s never been the issue for me with TSW. What caused me to quickly stop playing the sandpatch route was the physics issues that have been well documented on these forums...not sure if that has been addressed yet?
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