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TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 11:41 am
by ElphabaWS

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 11:55 am
by BNSFdude
Nice model and looking route but it looks so.... sterile.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 12:15 pm
by gwgardner
Looks fabulous to me. Nothing sterile about it.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 12:25 pm
by imnew
Looks amazing! Pre-order was placed last week when the email announcement arrived. Will be interesting to see how the Unreal engine portrays New York.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 12:35 pm
by BNSFdude
They should really try Quixel and see what UE4 can do with PBR...
received_1623720177681555.jpeg

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 3:51 pm
by dejoh
PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 4:23 pm
by luifeldur
Image
Image
Realism !*YAAA*!

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Wed Feb 28, 2018 9:54 pm
by jalsina
To me it looks good. Great article, nice content. Probably 20 or 30 hours of entertainment, going from here to there and from there to here.
No edition tools, no repaints: No "soul". Wrong simulator. !*don-know!*

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Thu Mar 01, 2018 3:52 pm
by Boss1
It looks very life like to me and a lot better detail than any Train Simulator 2018 etc. route I have seen.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Thu Mar 01, 2018 5:41 pm
by jalsina
Boss1 wrote:It looks very life like to me and a lot better detail than any Train Simulator 2018 etc. route I have seen.


Yes, you are right about the graphics. Nothing else.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Thu Mar 01, 2018 6:55 pm
by Griphos
Well, since he was only talking about the graphics, I guess he was completely right.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Thu Mar 01, 2018 11:13 pm
by jalsina
Griphos wrote:Well, since he was only talking about the graphics, I guess he was completely right.


You too, are right.

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Fri Mar 02, 2018 3:19 am
by sumitsingh
dejoh wrote:PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.

PBR - Physically Based Rendering
You can read it here - https://www.allegorithmic.com/pbr-guide

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Fri Mar 02, 2018 8:50 am
by dejoh
sumitsingh wrote:
dejoh wrote:PBR? Pabst Blue Ribbon? !*don-know!* Shots look fantastic.

PBR - Physically Based Rendering
You can read it here - https://www.allegorithmic.com/pbr-guide

Thanks, very interesting. !!*ok*!!

Re: TSW Northeast Corridor New York - ACS-64

Unread postPosted: Fri Mar 09, 2018 5:46 pm
by dr1980
It does look very nice, but that’s never been the issue for me with TSW. What caused me to quickly stop playing the sandpatch route was the physics issues that have been well documented on these forums...not sure if that has been addressed yet?