T&B: "The East End"

So the Thurmont & Branford is done. Planning on packaging and shipping it out tomorrow. I've decided this because if I don't claim it's "done" then I will tinker with it until the end of my days and it'll never get released.
So what's up next? Well after a couple of dead-end projects, I think I quite like what I've got so far. I want to make the T&B a sort of "shortline giant" in this fictional northern New England that I'm creating, and I'm now hitting the third state in that area: Maine.
Maine's already in Train Sim, with Portland Terminal showing the southern portion of the state and Fort Kent displaying its northern extremities. However, the Downeast region gets no love. A shame, really, since it's gorgeous.
So pack your bags, we're off to Vacationland! Plans right now are a branchline from a CSX/STL&A connection to the coast, and an island railroad a mile offshore.
Current work is on the island railroad called the Pogwassek Island Railway, owned by the T&B as a subsidiary. I like the idea of isolated railroads, since it's the most feasible way to make a railroad "locked in time" in terms of locomotives and rolling stock while still being in the 21st century.
Please note everything is WIP.
So what's up next? Well after a couple of dead-end projects, I think I quite like what I've got so far. I want to make the T&B a sort of "shortline giant" in this fictional northern New England that I'm creating, and I'm now hitting the third state in that area: Maine.
Maine's already in Train Sim, with Portland Terminal showing the southern portion of the state and Fort Kent displaying its northern extremities. However, the Downeast region gets no love. A shame, really, since it's gorgeous.
So pack your bags, we're off to Vacationland! Plans right now are a branchline from a CSX/STL&A connection to the coast, and an island railroad a mile offshore.
Current work is on the island railroad called the Pogwassek Island Railway, owned by the T&B as a subsidiary. I like the idea of isolated railroads, since it's the most feasible way to make a railroad "locked in time" in terms of locomotives and rolling stock while still being in the 21st century.
Please note everything is WIP.