by Ericmopar » Sun Mar 06, 2016 4:28 pm
When I was working on my Castle Rock Balloon Track Project a few years back, I could get a route's textures into the Castle Rock clone by checking off another routes assets in the Editor. That's all I know.
That and now I can't do that.
The textures I was using in my Castle Rock project are still visible in game, but no longer accessible from the editor menu.
So DTG changed something at some point in time.
That thing with Castle Rock must have been at least 3 years ago.
I should add. The Kuju textures are still available to use in the editor as well, but not stuff from the newer routes.
In any case I have a new problem. Cloning my Donner Redo and trying to use the Feather river assets in it borked my entire content folder somehow and no routes were visible in game anymore. They would load and you could hear sound and see terrain, but only in a very narrow range of the compass.
Luckily I had recent backups and replaced the content and assets folders to fix it.
Cloning the route shouldn't have done that though.
Last edited by
Ericmopar on Sun Mar 06, 2016 4:34 pm, edited 1 time in total.
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