I just figured out certain engines/assets can cause the editor to crash particularly while painting terrain, if the game engine decides to open certain scenarios for using the Route Editor.
Mikes FEF-3 is one culprit for some bizarre reason.
When editing my Donner Redo, I haven't been having any crashing problems until I put 844 in there. I couldn't believe that would cause it, but on a hunch, I deleted the 844 and consist from the Sparks Free Roam and Viola, it stopped crashing. I reinstalled Mikes FEF-3 and it started crashing in editor again. (The game engine was using the Sparks Free Roam to go into the Route Editor, when starting with the home page's "Build" button"
I can open a Free Roam scenario that doesn't use the FEF-3 and I can use the Editor as long as my butt can stay in the chair.
I'm suspicious it's not just Mike's engine because I've had that happen before I bought it, but I suspect scenarios with steamers and therefor more particle emitters may be suspect and/or any scenarios with too many trains placed in them.
It made me wonder if anyone else had already known this and simply uses a Free Roam with no rolling stock to do World/Route editing?
Eric.



