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Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 3:48 pm
by B-24_LIBERATOR
Just to let everyone know I'm not dead !!*ok*!!


Re: Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 4:10 pm
by PapaXpress
I did it for you. Hit edit on your post and see how I chopped off the &list=blah and changed the https to http.

Re: Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 4:45 pm
by B-24_LIBERATOR
Thanks

Re: Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 4:52 pm
by DrewG
Looks Awesome!

Re: Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 5:26 pm
by mrennie
Love the waterfall effects!

The "new" Connie should have no trouble climbing up the steep grades.

Re: Serendippity Railroad

Unread postPosted: Tue Mar 17, 2015 5:53 pm
by B-24_LIBERATOR
The old Connie didn't have too much trouble with Bumbleberry's grades, even with a load of 7 cars (and a caboose). :D

By the way, will you be starting on another locomotive? (I'm already derailing my own thread).

Re: Serendippity Railroad

Unread postPosted: Wed Mar 18, 2015 2:49 am
by ozinoz
Allow me to re-rail your thread *!lol!*

You have such a wonderful eye - there is so much depth. LOVE IT !! **!!bow!!**

!*cheers*!

Re: Serendippity Railroad

Unread postPosted: Wed Mar 18, 2015 11:52 am
by Chacal
Awesome video. With the music and the log font, I was expecting Lorne Greene to come riding into the movie.

Re: Serendippity Railroad

Unread postPosted: Wed Mar 18, 2015 12:08 pm
by B-24_LIBERATOR
I'm glad you guys like it, Canadian Rail sent me the landscape for it after I lost Bumbleberry to the great HDD crash of 13'. I recently saw a few new logging routes out and my overly competitive nature persuaded me that I could do better, so, after a long break, I started working on what is now Serendippity Railroad.

!!*ok*!!

Re: Serendippity Railroad

Unread postPosted: Wed Mar 18, 2015 4:49 pm
by ozinoz
Might we eventually see this uploaded to the file library here *!question!*

Looks great, looking forward to giving Dick's Shays a run...

!*cheers*!

Re: Serendippity Railroad

Unread postPosted: Wed Mar 18, 2015 7:30 pm
by B-24_LIBERATOR
There really isn't much done on it... on top of that it might end up like Bumbleberry requiring a billion different asset packs that nobody will seem to be able to get working. If I was any good at coding & such things I would just model everything myself, it's much easier to do in real life though :D

Re: Serendippity Railroad

Unread postPosted: Sun Apr 05, 2015 6:50 pm
by jpetersjr
To build a scenery object you don't need coding, you just need to know how to build it.


By the way, the route is looking good and I'll be looking forward to seeing more progress on it.


Here's you something to listen to while building the route, Washington Post March, the original.

[url][https://www.youtube.com/watch?v=gzIH7vytjEE/url]