Decatur_Junction

Discussion about RailWorks route design.

Re: Decatur_Junction

Unread postby AntonLchange » Sat May 07, 2011 4:47 am

Thank you, now have tracks and ground. Able to run the route.
Still missing lots of trackrules!!
Ton
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Re: Decatur_Junction

Unread postby kin3 » Sat May 07, 2011 8:44 am

Been busy with real life....glad you guys are getting it to work. I will see if I can figure out how to fix it.
Kinnie,
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Re: Decatur_Junction

Unread postby PapaXpress » Sun May 08, 2011 12:54 am

Hi Ton,

3DTrains still has their sale going on. This makes the high-res tracks very affordable (I think $4.00).

You may want to consider the purchase as other route providers use Scale Rail (I use the SP/SF version on my route).
Last edited by PapaXpress on Sun May 08, 2011 1:54 am, edited 1 time in total.
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Re: Decatur_Junction

Unread postby AntonLchange » Sun May 08, 2011 1:26 am

Will see. Also have to find lots of assets. Always a problem for me.

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Re: Decatur_Junction

Unread postby TDHenderson » Sun May 08, 2011 9:07 am

Kinnie,

GREAT work on the route! I just ran the free roam from the Huntsville airport East to the yard, very nicely done. I spent a week in that area a few years ago for work and the landscape is what I remember. Kudos to you and Pike.

I did hit a few spots on the mainline between those two points where the track speed dropped to 5, yet I did not get any overspeed warnings. Do you require a more precise location report for those?

Regards,
Trevor
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Re: Decatur_Junction

Unread postby august1929 » Sun May 08, 2011 10:30 am

Hi Kinnie, trying to get my installation sorted out. Ran the route through RW and was a bit confused by the default Kuju items that I seemed to have missing. Then noticed that the route files were calling for a double Kuju folder as below;

Railworks\Assets\Kuju\Kuju\railsimulator\vehicles\etc.

Anyone had problems with this?

Rod
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Re: Decatur_Junction

Unread postby TDHenderson » Sun May 08, 2011 1:18 pm

Yes, I can report that issue as well. I ran RWTools against the route and have 11767 missing items, but I believe most of these are in error.

For instance, as Rod just indicated, I have 822 missing item references to entries to c:\program files (x86)\steam\steamapps\common\railworks\Assets\Kuju\Kuju\.... , that is one too many Kuju's in that path string.

The overwhelming majority of the my 11767 missing items are references to missing track rules. I have the freeware Scalerail Default, ATSF, and SP loaded, but a lot of them are calling for a trackrule I do not have, sr_default_ljct_gr.bin (9044 total).
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Re: Decatur_Junction

Unread postby august1929 » Tue May 10, 2011 10:46 am

The missing track rules don't seem to make any difference (but might explain why none of the switches had wing rails and frogs etc - though they do work). The double Kuju folder doesn't stop the route working but does appear to mean there are a lot of default objects that aren't showing on the route.

Sorry Kinnie - looks like a good route and I love the single track working through the wooded areas.

Rod
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Re: Decatur_Junction

Unread postby charliechan » Tue May 10, 2011 1:09 pm

Good Morning:

Route loads fine and looks great but RW_Tools says that I have a bunch of missing files. Did notice that at Madison Lumber, the loading platform is facing the wrong direction and is to low.

Thanks for the great route.

Chandler
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Re: Decatur_Junction

Unread postby buckshideout » Fri May 13, 2011 5:47 pm

charliechan wrote:Good Morning:

Route loads fine and looks great but RW_Tools says that I have a bunch of missing files. Did notice that at Madison Lumber, the loading platform is facing the wrong direction and is to low.

Thanks for the great route.

Chandler


With such a great detailed route, your gonna be jibberish about something like this? !*roll-laugh*!
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Re: Decatur_Junction

Unread postby qrfan3 » Fri May 13, 2011 7:26 pm

For those that are interested... I have pm'd Kin with an offer to have.....all fixed tiles in regards to the double asset name only in the tile strings if he hasn't already fixed this issue or has someone sorting it out.

Total were:
1 Loft tile
1 road tile
106 Scenery tiles ( with an average of 4 entries per tile made for a lot of scenery not seen by folks I guess )

The rwp file is approx 5.8 mb and worked successfully on my computer by not showing any of these errors in the RW_Tools report.

Cheers.
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