Silverne Subdivision

Discussion about RailWorks route design.

Silverne Subdivision

Unread postby RedRabbit » Fri Apr 10, 2026 6:04 am

Hello everyone, !*salute*!
I started my first North American project a while ago. My original idea was just a small freight yard to play around with the Norfolk Southern Triple Crown RoadRailer Service. From that, the idea evolved into a fictional subdivision in West Virginia. Long coal trains from the mines will play a major role. The plan includes a north-south Norfolk Southern and a west-east CSX mainline. In addition, there will of course be industrial connections and a route to the coal mines.

Work in Progress:
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Tell me your thoughts.
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Re: Silverne Subdivision

Unread postby AmericanSteam » Fri Apr 10, 2026 3:57 pm

Nice work. Do you have a partial list of needed assets yet?
Just an old Alaska guy trying to live in an insane world. Degree in life, Masters in common sense.
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Re: Silverne Subdivision

Unread postby RedRabbit » Fri Apr 10, 2026 4:44 pm

Payware:
B&O Mountain Subdivision
Norfolk Southern N-Line
Norfolk Southern Coal District
Stevens Pass
Tennessee Pass
Sky & Weather Enhancement Pack 2.0 (Armstrong Powerhouse)
Cloud Enhancement Pack (Armstrong Powerhouse)
US Loco & Asset Pack
European Loco & Asset Pack

Freeware:
RCAP
G-TraX Maine Maritime
Warehouse Doors (Railworks America)
Australian Road Signs (Railworks America)
US Switch Heater Asset Pack 01 (Train Sim Community)
VP Grass Pack Version 4 (Vulcan Productions)

Until now... I will note any changes in this post.
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Re: Silverne Subdivision

Unread postby MickyMike24 » Sun Apr 12, 2026 11:29 am

this is a very nice start
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Re: Silverne Subdivision

Unread postby RedRabbit » Mon Apr 13, 2026 1:53 am

Thank you, I appreciate it.

Some industrial work...
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