cnwfan wrote:Thank you! I'll check into those routes. I've been looking for a road intersection where connecting road has a radius curve to the main road. My intersections have hard 90 degree angles instead of a radius curve.
You can splice roads together much like you do with track to form a turnout. A intersection can easily be created provided you use the right road shape along with a uniform texture. Think of it as a turnout but with three or four diverging routes. You can even do cul-de-sacs, traffic roundabouts, on and off ramps with ease. All my intersections are custom done rather than using a preset set of intersections shapes such as the one in the last image I provided. Overlays are used for the traffic and can be challenging to place but doable once you get the hang of this method.