Texture Creation Issues

Discussion about RailWorks route design.

Texture Creation Issues

Unread postby TheConductor » Fri Sep 03, 2021 3:28 am

I have been attempting to make some terrain textures but i have been haveing issues with my resolution. So what i can tell you is the texture your looking at is a 1024x1024 original that i split into 4 512x512 and the duplicated to make the total of 8 textures for wang tiles. Any help is appreciated.
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Re: Texture Creation Issues

Unread postby bnsfsubdivision » Fri Sep 03, 2021 5:58 am

Ground textures AFAIK can only be 256x256 per tile.
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Re: Texture Creation Issues

Unread postby TheConductor » Sat Sep 04, 2021 12:55 am

those are 512x512, they were originally 1024x1024 but i cut the image into 4ths and used each 4th for a wang texture.
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Re: Texture Creation Issues

Unread postby bnsfsubdivision » Sat Sep 04, 2021 2:31 am

TheConductor wrote:those are 512x512, they were originally 1024x1024 but i cut the image into 4ths and used each 4th for a wang texture.

I'm aware what size they are based on your initial post. What I'm saying is they likely need to be 256x256 when you export them. 512x512 per tile is likely to cause the graphical issues you're getting. So take your 512x512 textures, scale them down to half the size and try the export again.
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