savv_nz wrote:ENR3005 wrote:This should be fixable with the Time Of Day blueprints
Unfortunately, it doesn't seem to be. We have custom TOD blueprints with our Midland Line route, and 2d weather has the sun in the correct location because of them. Flipping to 3d however and the sun swaps to the southern sky not the northern, so it seems its something in the 3D weather set-up, somewhere...
I have not experimented with the Sun in 3D, only 2D and was not aware of this bug which Michael and you referenced. Could it be affected by these three lines which are time zones and possibly position where the sun rises and sets along with moon for the 3D weather files? If you changed GMTOffset to 13 and DSTOffset to 0 and changed TimezoneOverrideEnabled to eTrue, I wonder if it would not perhaps change this.
<TimeZoneOverrideEnabled d:type="cDeltaString">eFalse</TimeZoneOverrideEnabled>
<GMTOffset d:type="sFloat32" d:alt_encoding="00000000000020C0" d:precision="string">-8</GMTOffset>
<DSTOffset d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DSTOffset>