buzz456 wrote:I'm trying to help a member out by modifying the xml by adding some different assets to the list. It is OK to just copy and paste them from one xml to another isn't it? I haven't changed anything but adding assets and pretty careful to make sure and not screw up the syntax.
JohnS wrote:buzz456 wrote:I'm trying to help a member out by modifying the xml by adding some different assets to the list. It is OK to just copy and paste them from one xml to another isn't it? I haven't changed anything but adding assets and pretty careful to make sure and not screw up the syntax.
yes you can but erase the id numbers and just leave the ("") marks. When I'm at my game computer later I can explain better with pictures if need be.
RailWanderer wrote:Maybe not a rule of sorts, but if you look at how other things are number sequenced within the .xml files, they are mostly based on the hex decimal system and use a base 16, or powers of 16 for the sequencing of the numbers. So, take your first ID number add 16 and you have the next ID number in the sequence. I believe those numbers are called UUIDs.
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