I have just noticed an issue with some water tiles on my route. I am building a river using the 'RCAP Water (reflective)' assets. I have sized, placed, and lowered each water tile so that the water sits a few feet below the banks in the river beds that I've built using the 'Decrease Height' tool. Up close everything looks fine (see picture 1), but when you look at it from a distance the ENTIRE water tile is visible, even the portions of it below the surface of the ground. (picture 2) This happens both in the world editor, and 'in game'. The pictures below are taken in game.
To troubleshoot this, I've tried lowering the water further, but that has not helped. I've also tried using the default Kuju reflective water asset, but the same issue persists.
Any thoughts, or solutions?