Checking on Child Objects using RW_Tools?

Discussion about RailWorks route design.

Checking on Child Objects using RW_Tools?

Unread postby _o_OOOO_oo-Kanawha » Tue Jul 02, 2013 1:08 pm

I am working on more prototypical C&O signals for Tori's new COARW beta 5 using the SMMDigital USSR2 assets.
I need to kitbash some dual and triple head signal combinations using the available parts: bases, posts, brackets and heads. Both for pole and cantilever mounting.
Only as far as the selection goes, the rest will have to be hacked out of disassembled shape files or converted from MSTS.
Is there a way to check wether all Child Object dependencies are met using RW_Tools? I found the Display Child Entries buttons on the Check Assets screen doesn't work on Loft items.

Screenshot_C&O Alleghany beta5_37.74708--80.24342_10-01-51.jpg

Screenshot_C&O Alleghany beta5_37.78976--80.29253_10-17-23.jpg

I have come this far, swapping the lit textures around, but need to swap around the unlit textures also, any ideas?

Does anybody know wether C&O used dual head dwarf signals? The signal rules have many dual light aspects on dwarf signals. Or were more than one lamp lit?
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Edwin "Kanawha"
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The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)
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