Testing TSW
Our Czech expert has created some tests: http://www.trainsim.cz/?mod=article&nod1=33, download link: http://www.trainsim.cz/2/tsw---10x4400- ... zu/2341/0/
"Do you want to test what your computer can do? :) I have prepared a timetable and a scenario (again just a free ride over CSX:HH) with a totally long set of 10x diesel 4400 plus 300 loaded cars from SFJ addon. It all takes place on the basic SPG track (I used SFJ cars because they can simulate the proper weight). I made that every car is loaded with 120 tons + the weight of empty car will give you a pretty good colossus. Personally, I got an incredible 10 FPS while testing (although I was running a live program in the background) :) Otherwise, you will need an SFJ addon for proper functionality."
So, 10 locomotives and 300 cars in scene is not uncommon in typical US railroading, but TSW doesn't seem to be able to handle it? Because apart from FPS, all those Simugraph stuff, sounds, emitters and scripts also need proper CPU thread priority and clock tics to function properly.
Best try on your game if you can run that single train and be satisfied with your computer's performance :-)
"Do you want to test what your computer can do? :) I have prepared a timetable and a scenario (again just a free ride over CSX:HH) with a totally long set of 10x diesel 4400 plus 300 loaded cars from SFJ addon. It all takes place on the basic SPG track (I used SFJ cars because they can simulate the proper weight). I made that every car is loaded with 120 tons + the weight of empty car will give you a pretty good colossus. Personally, I got an incredible 10 FPS while testing (although I was running a live program in the background) :) Otherwise, you will need an SFJ addon for proper functionality."
So, 10 locomotives and 300 cars in scene is not uncommon in typical US railroading, but TSW doesn't seem to be able to handle it? Because apart from FPS, all those Simugraph stuff, sounds, emitters and scripts also need proper CPU thread priority and clock tics to function properly.
Best try on your game if you can run that single train and be satisfied with your computer's performance :-)

