TSW build 695 "Birth of the Baby Bullet"

TSW build 695 "Birth of the Baby Bullet"

Unread postby _o_OOOO_oo-Kanawha » Thu Feb 13, 2020 1:49 pm

A 670 MB download was delivered to my game with the purpose of:

"This update adds support for the Caltrain MP36PH-3C ‘Baby Bullet’ Loco Add-On, as well as various improvements for the East Coastway route. Please find the full update log below:

Core

· Core engine performance improvements.

Peninsula Corridor

· Updated timetables to support Caltrain MP36PH-3C ‘Baby Bullet’.
· F40 Tutorial: Allowed Independent brake to be interacted over entire Loco Setup process.

East Coastway

General

· Route Intro: Resolved an issue whereby BR Class 377 taillights were incorrectly set.
· Enthusiast Excursion Scenario: Resolved an issue whereby a Class 40 loco could be incorrectly spawned in the rear.
· Timetable: Resolved issues whereby player could be blocked by red lights on services 2G19, 2l24 and 1G09.


BR Class 377

· Resolved an issue whereby coupler lock state was incorrect following uncoupling.
· Adjusted "Climb Down" steps to make them inaccessible whilst outside loco cab.
· Adjusted all passenger seat exit points to prevent instances of players being able to exit into roof of loco.
· Resolved an issue whereby doors were inaccessible following save/reload.
· Resolved an issue whereby passenger would walk off the ledge when both doors are open.

Track

· Moved all buffer car stops at Brighton, Seaford and Eastbourne platforms to provide 1m extra (5m total) spacing from buffer beam.
· Re-specified Distant signals and associated AWS ramps to properly relate to their distant counterpart.
· Signal head lamp rules adjusted as required to show expected aspect - previously were set to show next aspect down for ancillary (non-stopping) heads.
· Signal T705 on the Eastbound side of Moulsecoomb changed to 2 aspect instead of 3 aspect head and type as per prototype.
· Brighton - West Brighton Loop between Hove and Brighton Platform 3 had no valid secondary speed for half of the spur between the junction at the road bridge and the diamond crossovers/signals on adjacent platforms.
· Speed limits on the section between Lovers Walk Carriage Road North signal 1243 and signal L2 changed to 15mph and Lewes to the catch point in P1 bay changed to 15mph. Speed limits at Newhaven have been set to 20mph as per prototype."

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Core updates again, one wonders how performance improvements were achieved this time ....
Edwin "Kanawha"
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Re: TSW build 695 "Birth of the Baby Bullet"

Unread postby _o_OOOO_oo-Kanawha » Sat Feb 15, 2020 5:59 am

After another update the game is back to build 693?

Apparently there has been a major screw up with an interim build without DRM being pushed out by Steam, which led to a new scene release?

Where can one confirm the current build number?
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Re: TSW build 695 "Birth of the Baby Bullet"

Unread postby dr1980 » Sat Feb 15, 2020 7:34 am

Maybe related but after the initial baby bullet download Thursday it downloaded another patch yesterday?
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Re: TSW build 695 "Birth of the Baby Bullet"

Unread postby Tomcat » Sat Feb 15, 2020 11:12 pm

After the initial download of the Baby Bullet (about 650MB) I was getting what looked liked debug data all over the screen. The shot below shows a less intrusive moment. The data did pretty much cover the entire screen at some points. Several hours later I got another download of about 1.1 gigs and I haven't seen this again.

20200213103115_1.jpg
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Download the PRB from page 51 of the Powder River Basin thread.
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