29 MARCH - DTG_JAMES
Following on from last weeks post as detailed below - we are now releasing Update 2 to all TSW: CSX Heavy Haul owners which addresses the following issues/bugs:
FULL PATCH NOTES
Patch Size: 600mb
Load/Save Issues
- A Crash on loading previous saves has been identified and we believe resolved
- The dispatcher not being properly re-initialised on reloading some saves has been resolved
- We have identified some control states on the locomotives and rolling stock were not being restored correctly on loading and have rectified this
- Objective markers were sometimes not re-appearing on loading a save game.
- We have found some issues with the render distances for Splines and Foliage to be set too far out and have reduced these to more appropriate settings for a decent performance improvement.
- Some work has been done to optimise the tasks going on for managing AI trains in the background and reduce their overhead.
- We have reviewed dynamic shadow casting and optimised how and where this is being done.
- We have removed unnecessary shadow casting from lights in the menu background for a good framerate improvement while in the menu.
- There have also been a few other minor optimisations to various areas around the game.
- We have added support for the following keyboards:
- Turkish
- Russian
- Czech
- US_International
- Swiss German
- French
- French Canadian
- Polish
- Spanish
- Italian
- Arabic
- Incorrect ditch light behaviour on GP38-2 and AC4400CW has been fixed
- Culling on SD40-2 when looking at rear wall has been fixed
- The Dynamic brake on the HUD was showing positive amps when it should be negative, this has now been fixed.
- Fuel consumption values for all three locomotives have been adjusted.
- A number of achievements were being issued simultaneously for incorrect reasons, these have all been reviewed and are now working correctly.
- We identified an additional situation in which a train could derail and not cause the end-game sequence to trigger.
- Compressor and Brake discharge audio volume has been increased
- Missing hand brake chain sound on box car has been added
- Whistle board had an electrical hum sound, this has been removed.
Update 2 will download automatically from Steam and will be approximately 600MB in size.

Another thing i noticed is that the sim itself is running "smoother", it still stutters at 3440x1440 but there is certainly an improvement over previous builds. Meeting AI on previous builds had the sim going into a slideshow/stuttery mess. It still stutters but runs more fluid if that makes any sense. Nice to see DTG working on improving the performance issue.