buzz456 wrote:I didn't rely on hearsay. I tested and came to my own conclusions. At the urging of another member I went and read the forum. Conclusion: This thing is un-wieldy and un-runable in its current state. If my friends at DTG wanted a test I believe it would have been worth while to announce all of these known problems particularly the fps issue so I wouldn't have had to spend a couple of hours thinking I had a big problem since I don't like to jump on here or over at that forum and start whining.
If these guys manage to turn this into a decent product in two months it will be a miracle.

Several members of DTG's staff participated in their forum' topics giving generally soothing answers, without actually revealing much other than their programmers are capable of ironing out these problems come release date.
I agree with Buzz in his disappointment of the performance. I too expected top notch performance on my almost high end hardware. Now, it seems TSW beta is more like a technology demo, from which features will be cut to meet budgets and release deadlines.
If performance in the release version comes at the expense of physics and operational realism I am not so sure wether I'll be the early adopter/guinea pig. It will take quite a while and quite some expense to acquire even half of my current TS2017 routes and trains collection anew in TSW. And if the base foundation of the sim isn't sound, nothing substantial and solid can be build upon it. I certainly don't want a second T:ANE on my PC.
Other than that, after playing around some more, I am not sure I'll want to go back to TS17 either, TSW does look rather nice.
Run8v2 remains my sim of choice for actual 'running of trains'.
TSW is the way forward given all effort and expense that DTG and its third party devs will put into it.