Schnauzahpowahz wrote:Tsw is a huge market for the console. Latter months thats apparent, the game is limited by the console. Pc used to get priority releases, now its always console first.
Feels as if they build for the boxes and pc is afterthought. They claim the route length isnt hindered by console prowess but "time and resources used" to create a length.
I started with csx hh at launch but got stale quickly, then my late to the party addiction to TS began
The headsway has added a degree of intrigue for me, hopped on tonight and drove the 4400 on SPG and it, with the "physics" upgrade as of late did feel better
So long as theres no editor, it will flounder for pc. Think of the box camp screaming about no editor for them (i have an xbox btw, not completely biased) if pc got one.
Heres to hoping
I bought it for my son's (23 year old) XBOX one and he abandoned it within a few days. Like he said, "I forced myself to play it because you paid for it". He also mentioned that the vast majority of console users want first player shooting games and violence and not playing trains. He asked his friends and they told me the same. If DTG keeps on this course they will become stale like a old loaf of bread.