Dovetail closes its FSW project:

Re: Dovetail closes its FSW project:

Unread postby SamYeager270 » Wed Apr 25, 2018 11:52 am

NorthernWarrior wrote:Must admit FSW seemed a tarted up version of FSX to me but with only GA aircraft not much interest to someone like me who likes flying the heavy iron. The GA aircraft were not that easy to fly either with complex autopilots, so not going to appeal to the casual simmer. Guess no option of a refund even though it is now a dead product.


So you're saying that someone who likes "flying the heavy iron" aka large jets can't cope with "complex autopilots"? I believe the autopilots in large jets are even more complex.

Quite funny really in a forum where Run8 is touted as the best thing since sliced bread as it's so realistic but a GA aircraft's autopilot is too complex. *!lol!*
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Re: Dovetail closes its FSW project:

Unread postby artimrj » Wed Apr 25, 2018 1:27 pm

I don't think that of Run 8. I bought it and played around about 2 hours with it. Not for me.
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Re: Dovetail closes its FSW project:

Unread postby NorthernWarrior » Wed Apr 25, 2018 3:34 pm

SamYeager270 wrote:
NorthernWarrior wrote:Must admit FSW seemed a tarted up version of FSX to me but with only GA aircraft not much interest to someone like me who likes flying the heavy iron. The GA aircraft were not that easy to fly either with complex autopilots, so not going to appeal to the casual simmer. Guess no option of a refund even though it is now a dead product.


So you're saying that someone who likes "flying the heavy iron" aka large jets can't cope with "complex autopilots"? I believe the autopilots in large jets are even more complex.

Quite funny really in a forum where Run8 is touted as the best thing since sliced bread as it's so realistic but a GA aircraft's autopilot is too complex. *!lol!*


Perhaps phrased incorrectly. There was no documentation or any instructions I could see for the autopilot when I first tested the game a year ago. ISTR the controls were also tiny, needing 25/20 vision to see what you were doing with no option to expand outward. And to refute your rather personal aside, as a matter of fact I cope quite nicely with autopilot in FSX, whether it's the FMC based in a Level D, the standard FS AP, or the old style knobs and dials on a 727 (the most fun!).

Not sure why you brought Run 8 into matters. Never mentioned it here or on any other forum. AFAIK other than having the AI drive your train there is no AP function in Run 8. (And it's not as complex as some might have you believe, the main challenge being remembering the somewhat non mnemonic keyboard commands).

Refund denied by Steam (no surprise there) despite the fact a company still actively trading have reneged on an early access promise, because it is no longer financially viable. I suspect I'm not the only shafted customer who will take that into account, when next deciding whether or not to buy one of their train sim products, in the future. :)
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Dovetail closes its FSW project:

Unread postby GT46PAC » Mon Apr 30, 2018 10:14 pm

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Last edited by GT46PAC on Thu May 02, 2019 6:18 am, edited 1 time in total.
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Re: Dovetail closes its FSW project:

Unread postby Alpenfreight » Tue May 01, 2018 8:12 am

GT46PAC wrote:
charliechan wrote:Good Morning:

I wonder if this is going to happen to Train Sim World.

https://forums.dovetailgames.com/thread ... post-29332

If TSW closes, DTG will loose what everything it have.
But here I found a post, which confirms that they probably don't want to close TsW right now.

https://mobile.twitter.com/railsimulato ... 4590815232


They tweeted out about their newest FSW feature two days before they closed it as well.
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Re: Dovetail closes its FSW project:

Unread postby jalsina » Tue May 01, 2018 11:20 am

Alpenfreight wrote:
GT46PAC wrote:
charliechan wrote:Good Morning:

I wonder if this is going to happen to Train Sim World.

https://forums.dovetailgames.com/thread ... post-29332

If TSW closes, DTG will loose what everything it have.
But here I found a post, which confirms that they probably don't want to close TsW right now.

https://mobile.twitter.com/railsimulato ... 4590815232


They tweeted out about their newest FSW feature two days before they closed it as well.


Projects and I mean not just games, are discussed within the directors boards or management meetings, while the developing teams are working hardly to release updates and DLCs on an stablished time. The decision to stop a project (to kill it) is usually not shared with the employees until it is decided.
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