SD50 Conrail Numbers (No "5" or "6")

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SD50 Conrail Numbers (No "5" or "6")

Unread postby xxuntitledxx » Wed Nov 22, 2017 11:56 pm

Hi all,

I noticed that on the Conrail SD50 models there is no 6 or 5, when I go to change the numbers in the scenario editor the "6" shows as a "5" and the "5" shows up as a "0".

Is there anyway to fix this in the code?

Thanks,

Ken
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Re: SD50 Conrail Numbers (No "5" or "6")

Unread postby JohnS » Thu Jan 11, 2018 7:21 am

I would check the digits.bin file. It's the one that specifies where the textures are for each individual number and texture. They may not be pointing to the correct texture file and might be a typo in there preventing the 5 to show and the 6 to show as 5. This may also solve your texturing issue.
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