NS Big 7s project

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Re: NS Big 7s project

Unread postby jwtheiv » Fri Dec 18, 2015 11:07 pm

NStrains wrote:The ditch lights work fine, I just have to manually turn them on and the throttle handle is in the way. I'm just bummed the windows and doors don't open on all of them. I LOVE the horn.



Be sure to actually do a shutdown and coldstart at least once on these. The startup sounds are wild.
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Re: NS Big 7s project

Unread postby buzz456 » Fri Dec 18, 2015 11:09 pm

Besides if you just have the reverser at zero you can push the throttle out of the way and do the ditch lights. No worries.
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Re: NS Big 7s project

Unread postby skaliwag66 » Fri Dec 18, 2015 11:19 pm

So as I understand it, everything works as it should on the TaD version but not the steam version?
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Re: NS Big 7s project

Unread postby NStrains » Sat Dec 19, 2015 9:30 am

Ok here's my list of what seems wrong. These were downloaded through Steam and is while using Simple Controls.

All three C36-7s and low nose B36-7:
- Doors and windows do not open
- Platform lights won't switch on
- Cab lights won't switch on
- Can't turn on ditch lights until throttle handle is moved
- Throttle/brake only work in 25% increments
- Should flashing ditch lights activate on horn???

B36-7 high nose:
-Platform lights work but kill FPS
-Throttle/brake only work in 25% increments

None of this is really anything serious to me, just a nuisance really.
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Re: NS Big 7s project

Unread postby skaliwag66 » Sat Dec 19, 2015 10:27 am

NStrains wrote:Ok here's my list of what seems wrong. These were downloaded through Steam and is while using Simple Controls.

All three C36-7s and low nose B36-7:
- Doors and windows do not open
- Platform lights won't switch on
- Cab lights won't switch on
- Can't turn on ditch lights until throttle handle is moved
- Throttle/brake only work in 25% increments
- Should flashing ditch lights activate on horn???

B36-7 high nose:
-Platform lights work but kill FPS
-Throttle/brake only work in 25% increments

None of this is really anything serious to me, just a nuisance really.



I assume you have to use it in expert mode to get all that. Windows and doors working fine over here.
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Re: NS Big 7s project

Unread postby buzz456 » Sat Dec 19, 2015 10:34 am

"- Platform lights won't switch on"

Do you know where the switch is?

All that stuff works here also.

Screenshot_ ScaleRail Marias Pass_48.38274--114.17307_12-00-47.jpg

Window and doors open seen from either inside or out.
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Re: NS Big 7s project

Unread postby AlcoFan » Sat Dec 19, 2015 11:22 am

I'm assuming expert mode needs to be used in order the make the locomotive fully functional. Why use simple mode anyways?
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Re: NS Big 7s project

Unread postby NStrains » Sat Dec 19, 2015 1:34 pm

Only reason I use simple controls is it makes it easier for me to get good screen shots! haha

On the high nose B36, everything works just fine. It's the other 4 that have the issues.
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Re: NS Big 7s project

Unread postby NStrains » Sat Dec 19, 2015 1:58 pm

Tested everything out on expert controls and all works just fine with that.

So it's just a matter of simple vs expert controls. Except for the high nose B36, everything works in either mode.
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Re: NS Big 7s project

Unread postby SD45Dash2 » Tue Dec 22, 2015 9:44 am

Just purchased the pack (German version) on Trains and Drivers and noticed some problems:

1. In the scenario "At the NS´s Beat Part 1" I passed over Brown Main 2 having a yellow signal and needed to stop at Redstone Creek East Lead South with a red one. As NS-3603 is standing on the other side of the bridge and is not going to clear. So I am not able to reach the next destinations, I waited until 6:58 pm when I should reach destination 10.

2. "The Horse Power": The operation you should perform, where the train broke drown, is a normal stop. If you pass the signal or couple to the train you will get a penalty.

3. The speed displayed on the speedometer, differs to the one on the HUD. Driving 25.5 mph on HUD it shows about 20 mph and 15 mph showing as 9-10 mph, ... (On all units except the ex NW and ex CR C36-7's)

4. The horns on all units are pretty quiet compared to the one used on the B36-7 High Nose.

Only what I noticed so far, hope it helps to make the addon even better.
Except this, I really enjoy driving this beasts. Fantastic addon **!!bow!!**
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