Military Yardwork Cheyenne ?

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Military Yardwork Cheyenne ?

Unread postby Railroy19 » Mon Mar 28, 2016 4:19 pm

I would like to know where this scenario would be located under, and what route it's on.
Because it has a RWP file not sure where it would be.

Thanks,
Bob
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Re: Military Yardwork Cheyenne ?

Unread postby jalsina » Mon Mar 28, 2016 7:41 pm

It must be for Sherman Hill.....I mean, looking at the title *!!wink!!*
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Re: Military Yardwork Cheyenne ?

Unread postby Railroy19 » Tue Mar 29, 2016 7:15 am

Ok Thanks. Will have a look and see what happens.

Thanks again.
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Re: Military Yardwork Cheyenne ?

Unread postby NYWhiskey » Tue Mar 29, 2016 4:33 pm

If you are talking about UP Military Special East on Sherman Hill, it comes with the TS Rewards - FlatCarPack01.
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Re: Military Yardwork Cheyenne ?

Unread postby jalsina » Tue Mar 29, 2016 6:46 pm

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Re: Military Yardwork Cheyenne ?

Unread postby Railroy19 » Wed Mar 30, 2016 6:21 am

This scenario is not working for me.
I have downloaded and installed this scenario several times,trying to get it working without any good results.
I keep getting the Edit or exit window, with a list of engines that can't be loaded. I know I have these engines because I loaded up another route and loaded
up all of these engines on the list.
I'm wondering if anyone else has got this scenario running?
I sure would like to run this scenario.

thanks,
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Re: Military Yardwork Cheyenne ?

Unread postby buzz456 » Wed Mar 30, 2016 9:20 am

It won't run for me either.
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Re: Military Yardwork Cheyenne ?

Unread postby Overshoe » Wed Mar 30, 2016 10:09 am

Some of the locomotives have a non-standard path. That can be fixed by "swapping" with RW_Tools.
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Re: Military Yardwork Cheyenne ?

Unread postby JohnMcEwen » Wed Mar 30, 2016 3:08 pm

ChrisOnline has discovered what the problem is with the loco paths and hopefully is working on a solution.
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Re: Military Yardwork Cheyenne ?

Unread postby buzz456 » Wed Mar 30, 2016 4:06 pm

Overshoe wrote:Some of the locomotives have a non-standard path. That can be fixed by "swapping" with RW_Tools.


This worked perfectly.
Military train.jpg
*!!thnx!!*
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Re: Military Yardwork Cheyenne ?

Unread postby JohnMcEwen » Fri Apr 01, 2016 9:55 pm

Thanks Overshoe for solving the problem by swapping locos with RW Tools.
However I am not confident enough to use RW Tools when there are ap. files involved.

Would you or Buzz be able to package a working version for me - I would very much appreciate it.

John
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Re: Military Yardwork Cheyenne ?

Unread postby qrfan3 » Sat Apr 02, 2016 4:59 pm

JohnMcEwen wrote:ChrisOnline has discovered what the problem is with the loco paths and hopefully is working on a solution.


John
Hopefully Chris will find out why the Sherman Hill Assets are as such otherwise you will always have this problem with those Assets if you create more scenarios. I recently had the same issue with another scenario by another author using other assets on a different route. My own personal opinion in this particular case was that the assets may have been unpacked wrong to start with and will always create a problem when other users try to run that scenario.

Just my **!!2cents!!** worth
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Re: Military Yardwork Cheyenne ?

Unread postby JohnMcEwen » Sat Apr 02, 2016 8:07 pm

Buzz has kindly corrected the scenario for me and I am uploading it as SH-JMcE-002a to distinguish from the faulty 002.
Thanks for your patience.
Also thanks for your comment qrfan3
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Re: Military Yardwork Cheyenne ?

Unread postby Overshoe » Sat Apr 02, 2016 8:17 pm

Sorry, I am away this weekend. I'm glad Buzz was able to help.
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