by Rich_S » Fri Dec 28, 2012 7:00 am
Like Jason stated above, I agree it's a different world now in more ways than one. I started with train simulators back when Train Master was what we called a side winder. It was basically a bunch of squares following a line up and down stair steps or a flat line for level track. No switches, but you did have signals and they were pointed at you, not at the train. The best part, you viewed all of this action on the screen from what seemed like 100 miles away. A few years later the original owner of Train Master came out with a new version of Train Master where you actually viewed a 3D world looking out the front cab window. This is the version you can still purchase today from P.I. Engineering. There were a couple of simple tools that were additional purchases that allowed you to create your own consists, but not a world editor to create routes.
This was train simulation before 2001, then Microsoft released their Train Simulator and the train simulator world changed. We now had a complete 3D world equipped with a Route Editor and people began creating locomotives, rolling stock and routes for this new 3D world we called MSTS. Some folks realized they could make a few extra dollars by selling stuff for MSTS. A former MSTS payware vendor is a member of our community and if my memory serves correctly may have been the very first MSTS payware company. He was followed by a guy who originally called himself "North of 49", who started another payware company selling routes and locomotives for MSTS. Not long after that it seemed like every other week we saw the announcement that a new payware company was either releasing new locomotives, rolling stock or routes for MSTS. The early years were the glory years but there were problems, like the "Great White Void" and front coupler issue.
In my opinion what really launched MSTS to the next level was a guy who got nicknamed MSTS Bin George. If it wasn't for George and the work he did, MSTS would not be half the simulator it is today. George was able to correct many of the bugs in the simulator that Microsoft had walked away from. Well as time went on, things changed in the MSTS world and the forum seemed to change overnight from a friendly place to a bickering atmosphere. People started demanding things and the name calling and flame wars started.
At that point some of the creative people either created their own forum or started working on stuff for a new train simulator called Trainz. A few years later Rail Simulator was released and as mentioned above the split happened again. What is my long winded post really all about? What brought most of us here is a interest in trains and railroads. If you are doing this as a hobby, then create what makes you happy. If you decide to release your hard work, stay true to yourself and the biggest thing, learn how to say "NO". Never forget this is your hobby, unless you want to turn this into a part time business, then in that case you need to start charging for you work, otherwise create what you want or need and learn to say "NO".
Cheers,
Rich S.