BNSF650 wrote:Ah i wonder if i need to add it to each car?
You cannot add the EOT device to other cars, i.e. not belonging to the Sherman Hill asset pack.
You cannot find, select and add it in the scenario editor as it is defined as a non-pickable object.
It is defined as a node to the car's shapefile. No doubt this node can be hacked into another car's shapefile, but then you'll probably need to script the other car as well to make it respond to a consist message passed down from the head end, i.e. lead locomotive cab.
I believe there is a "loose" EOT device available in the RWA filestore. You'll have to take both that and a Sherman Hill car apart and work out the magic yourself.
No doubt, "Doc" Machinist or one of the other resident hackers will come with a solution. Just give them some time.