add to quick drive

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add to quick drive

Unread postby raptorengineer » Fri Sep 21, 2012 1:56 pm

has anyone figer out how to add your own routes to quick drive.
raptorengineer
 
Posts: 374
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Re: add to quick drive

Unread postby SteelRoad » Fri Sep 21, 2012 2:09 pm

or repainted engines for that matter?
SteelRoad
 

Re: add to quick drive

Unread postby raptorengineer » Fri Sep 21, 2012 3:58 pm

ok i found it. there markers that you place liek ai pawn and player set etc.... that you place on your route. but few route have these makers so eather click on sherman hill add-on to get this feature or wait for update to default routes witch i hope they have. hey you can get torandos in sherman hill haha that cool.

(UPDATE)
ok found out where these new marker are and i try it out on my own route and infact it dosen't work..yet. i think i read somewhere that RSC will make it avilable to use on your own routes in future update. ok why didn't they just apply it in ts2013. that would have been awesome to add quick drive on my route. i guess they add bits by bits to eatch upgrade. darn lol
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Posts: 374
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