What struck me the most was the headlight effects. DiRT3's headlights might only be possible with DX11 shaders though.








up_8677 wrote:Are those pics from RL or railworks? If it's railworks...wow!

up_8677 wrote:Aha! I think one problem with railworks headlights is that some surfaces are bugged and don't illuminate properly. Like inside of tunnels. Even with Doc's headlight upgrades the tunnels are dark as night inside.
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