wcml north problem

Discuss almost anything about RailWorks.

wcml north problem

Unread postby simpsonfan01 » Fri Jun 01, 2012 6:59 pm

hello

my wcml has a problem it says scenerio failed to load and it also said
consist tilt ov ics mk3 virgen and the other coaches


help
i love my wcml north
simpsonfan01
 

Re: wcml north problem

Unread postby PamBrooker » Fri Jun 01, 2012 7:17 pm

heheh.. that consist tilt is a common error with rw3..
ok, cant help with the scenario not loading issue, but maybe i can help with the consist tilt problem..
Step one is to learn and recite the RW3 mantra which goes: "These physics are wacked and wonky" . Do this at least three times before loading your scenario..
The next thing to do is take a look at your train and count cars. If its a passenger train, dont go over ten cars in a consist, and make sure that theres no cars sitting on a curve in the railyard before you select it. That curve will generate an instant car tilt error, as soon as you make your selection.
If your train is a freighter, then things get a bit stickier.. First go here ( http://dickyjim.com/index.html ) and download the coupler fix that britkits has very kindly made, and follow the directions on installing it.. Next?? Well, there is no next. Not for freighters at least. The curves need to be as great if a radius as you can get them to be, and avoid anything over a 3% grade. Put engines at the front and back, as well as throughout the main consist, dont have a formula unfortunately that will help here, as i'm still experimenting myself..
Another thing is even with wide radius curves, watch your speed. That car may weigh a hundred tons, but you can watch them tilt even at five mph, and they will tip if you blow on them just right..
Wish i could help more, but really i'm at the limits of my knowledge on it..
Good luck..
Pam
Image
PamBrooker
 
Posts: 456
Joined: Sun May 09, 2010 6:14 am
Location: Bend Oregon

Re: wcml north problem

Unread postby simpsonfan01 » Fri Jun 01, 2012 7:20 pm

i mean consist building
simpsonfan01
 

Re: wcml north problem

Unread postby PamBrooker » Fri Jun 01, 2012 7:30 pm

I stillcant help uou with consists. I'm afraid my knowledge in that area is rather lacking. Perhaps someone else here can though.. The rest is valid though.. Best of luck..
Pam
Image
PamBrooker
 
Posts: 456
Joined: Sun May 09, 2010 6:14 am
Location: Bend Oregon

Re: wcml north problem

Unread postby BillPeck » Sat Jun 02, 2012 8:56 am

My limited experience of building consists in RW 3 has produced the following observation. Make sure the cars are not over lapping this will be a cause of a tilt error when loading a scenario you have built. Use the 2D view to see if there is a small gap between the cars. Check the length of the consist visually and you might save your self some time and extra work. IMHO
BillPeck
 
Posts: 84
Joined: Thu Dec 15, 2011 7:08 am


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 7 guests

cron